Back to Road Map.
The NPC schedules need to be rewritten from scratch and should provide the same or improved NPC behaviour.
- Waste's Edge map creation.
- Pathfinding, which should work for ground-level path finding, but may need to be extended to support different floor levels.
- NPCs walk around and speak
- Text in datafiles should be markable for i18n.
- [Optional] NPC interact with each other
(but this would require changes to existing translations and is not strictly required for a 1:1 recreation of Waste's Edge)